An interactive experience for home based
post-stroke rehabilitation

University of Washington's Information School Capstone

Problem Statement
Stroke rehabilitation is vital for helping patients integrate back into their daily lifestyle. This process, requires monitoring and supervision from a clinician and adapting to this life style can put a lot of stress on patients. Our goal is to localize this process by brining rehabilitation to the patients home via the medium of Virtual Reality.
Hardware
The Oculus Quest is the device of our choice as it doesn't need to be tethered to a computer. We envision a fully immersive experience where our users will be able to interact with virtual modules tailored to their specific needs.
How it works
Meet our team members
COOPER

Mixed reality developer

KEEGAN

Mixed reality developer

NICK

Interaction + visual designer

SOHAM 

UX + interaction designer

COOPER

Mixed reality developer

KEEGAN

Mixed reality developer

NICK

Interaction + visual designer

SOHAM 

UX + interaction designer

Keep coming Back
We will update the website as our project progresses
Interested in sponsoring us? Send us an email
xr.team2020@gmail.com
This project is a part of the Capstone Project course at the
University of Washington Information School